ENT.Type = "anim"

function ENT:SetActive( b )
	self.Entity:SetNetworkedBool( "Active", b )
end

function ENT:SetPickupItem( s )
	self.Entity:SetNetworkedString( "Item", s )
end

function ENT:GetActive()
	return self.Entity:GetNetworkedBool( "Active" )
end

function ENT:GetPickupItem()
	return self.Entity:GetNetworkedString( "Item" )
end
					
function ENT:ApplyOffset( v )

	if (self:GetPickupItem() == "health" || self:GetPickupItem() == "ammo") then
		v.z = v.z + 24
	end

end